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Text File  |  2002-10-03  |  6.0 KB  |  133 lines

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  4. tttt((((3333GGGG))))                                                                    tttt((((3333GGGG))))
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  7.  
  8. NNNNAAAAMMMMEEEE
  9.      tttt2222dddd,,,, tttt2222ffff,,,, tttt2222iiii,,,, tttt2222ssss,,,, tttt3333dddd,,,, tttt3333ffff,,,, tttt3333iiii,,,, tttt3333ssss,,,, tttt4444dddd,,,, tttt4444ffff,,,, tttt4444iiii,,,, tttt4444ssss - specifies a
  10.      texture coordinate tuple
  11.  
  12. FFFFOOOORRRRTTTTRRRRAAAANNNN SSSSPPPPEEEECCCCIIIIFFFFIIIICCCCAAAATTTTIIIIOOOONNNN
  13.      ssssuuuubbbbrrrroooouuuuttttiiiinnnneeee tttt2222ssss((((vvvveeeeccccttttoooorrrr))))
  14.      iiiinnnntttteeeeggggeeeerrrr****2222 vvvveeeeccccttttoooorrrr((((2222))))
  15.  
  16.      ssssuuuubbbbrrrroooouuuuttttiiiinnnneeee tttt2222iiii((((vvvveeeeccccttttoooorrrr))))
  17.      iiiinnnntttteeeeggggeeeerrrr****4444 vvvveeeeccccttttoooorrrr((((2222))))
  18.  
  19.      ssssuuuubbbbrrrroooouuuuttttiiiinnnneeee tttt2222ffff((((vvvveeeeccccttttoooorrrr))))
  20.      rrrreeeeaaaallll vvvveeeeccccttttoooorrrr((((2222))))
  21.  
  22.      ssssuuuubbbbrrrroooouuuuttttiiiinnnneeee tttt2222dddd((((vvvveeeeccccttttoooorrrr))))
  23.      ddddoooouuuubbbblllleeee vvvveeeeccccttttoooorrrr((((2222))))
  24.  
  25.      ssssuuuubbbbrrrroooouuuuttttiiiinnnneeee tttt3333ssss((((vvvveeeeccccttttoooorrrr))))
  26.      iiiinnnntttteeeeggggeeeerrrr****2222 vvvveeeeccccttttoooorrrr((((3333))))
  27.  
  28.      ssssuuuubbbbrrrroooouuuuttttiiiinnnneeee tttt3333iiii((((vvvveeeeccccttttoooorrrr))))
  29.      iiiinnnntttteeeeggggeeeerrrr****4444 vvvveeeeccccttttoooorrrr((((3333))))
  30.  
  31.      ssssuuuubbbbrrrroooouuuuttttiiiinnnneeee tttt3333ffff((((vvvveeeeccccttttoooorrrr))))
  32.      rrrreeeeaaaallll vvvveeeeccccttttoooorrrr((((3333))))
  33.  
  34.      ssssuuuubbbbrrrroooouuuuttttiiiinnnneeee tttt3333dddd((((vvvveeeeccccttttoooorrrr))))
  35.      ddddoooouuuubbbblllleeee vvvveeeeccccttttoooorrrr((((3333))))
  36.  
  37.      ssssuuuubbbbrrrroooouuuuttttiiiinnnneeee tttt4444ssss((((vvvveeeeccccttttoooorrrr))))
  38.      iiiinnnntttteeeeggggeeeerrrr****2222 vvvveeeeccccttttoooorrrr((((4444))))
  39.  
  40.      ssssuuuubbbbrrrroooouuuuttttiiiinnnneeee tttt4444iiii((((vvvveeeeccccttttoooorrrr))))
  41.      iiiinnnntttteeeeggggeeeerrrr****4444 vvvveeeeccccttttoooorrrr((((4444))))
  42.  
  43.      ssssuuuubbbbrrrroooouuuuttttiiiinnnneeee tttt4444ffff((((vvvveeeeccccttttoooorrrr))))
  44.      rrrreeeeaaaallll vvvveeeeccccttttoooorrrr((((4444))))
  45.  
  46.      ssssuuuubbbbrrrroooouuuuttttiiiinnnneeee tttt2222dddd((((vvvveeeeccccttttoooorrrr))))
  47.      ddddoooouuuubbbblllleeee vvvveeeeccccttttoooorrrr((((4444))))
  48.  
  49. PPPPAAAARRRRAAAAMMMMEEEETTTTEEEERRRRSSSS
  50.      _v_e_c_t_o_r   is a 2, 3, or 4 element array depending on whether you call the
  51.               t2, t3, or t4 version of the routine.  The elements of the array
  52.               are the _s, _t, _r and _q texture coordinates in this order.  The
  53.               default for _r is 0.  The default for _q is 1.
  54.  
  55. DDDDEEEESSSSCCCCRRRRIIIIPPPPTTTTIIIIOOOONNNN
  56.      tttt sets the current texture coordinates, _s, _t, _r, and _q.  The specified
  57.      texture coordinates remain valid until they are replaced.  All draw modes
  58.      share the same texture coordinates.
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  62.  
  63.                                                                         PPPPaaaaggggeeee 1111
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  70. tttt((((3333GGGG))))                                                                    tttt((((3333GGGG))))
  71.  
  72.  
  73.  
  74.      Using tttteeeexxxxggggeeeennnn it is possible for one or both of the texture coordinates to
  75.      be replaced by a graphics system generated value.  The coordinate or
  76.      coordinates that are not being replaced continue to be specified by tttt.
  77.  
  78.      _s, _t, _r, and _q are transformed, prior to use, by the Texture matrix,
  79.      which is modified while mmmmmmmmooooddddeeee is MMMMTTTTEEEEXXXXTTTTUUUU.
  80.  
  81.      Texture coordinates are ignored while texture mapping is not enabled.
  82.  
  83. SSSSEEEEEEEE AAAALLLLSSSSOOOO
  84.      mmode, texgen, texdef, texbin, tevdef, tevbin
  85.  
  86. NNNNOOOOTTTTEEEESSSS
  87.      IRIS-4D G, GT, and GTX models, and the Personal Iris, do not support
  88.      texture mapping.  tttt is ignored by these machines.  Iris Indigo supports
  89.      texture mapping except for lines and points.  Use ggggeeeettttggggddddeeee to determine
  90.      whether texture mapping is supported.  tttt cannot be used while mmmmmmmmooooddddeeee is
  91.      MMMMSSSSIIIINNNNGGGGLLLL.
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  129.                                                                         PPPPaaaaggggeeee 2222
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